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July Patch Notes (07/16/2026): Automatic Point Tracking, Mod Tools, and Game History Are Here
July 16, 2026 · Commander Royale Team

July Patch Notes (07/16/2026): Automatic Point Tracking, Mod Tools, and Game History Are Here

Battles now score themselves, territories cost real points, hosts can promote mods for on-the-spot corrections, and every game gets a full History tab with map playback. Here's everything new and where to find it.

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July Patch Notes (07/14/2026): Battles Scale Up, Favorites Get Fixed
July 14, 2026 · Commander Royale Team

July Patch Notes (07/14/2026): Battles Scale Up, Favorites Get Fixed

Battles now support 2-10 players instead of a hard cap of 4, Battle History shows every participant with one click, and we fixed a bug where switching your favorite commander back could throw an error. Thanks to Daybreak for the sharp bug reports that made this patch possible.

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July Patch Notes (07/05/2026) — Reskin, Rules Rework & The Blog Arrives
July 5, 2026 · Mr.Duck

July Patch Notes (07/05/2026) — Reskin, Rules Rework & The Blog Arrives

A big month for Commander Royale: a full website reskin, editable rulesets, a pile of bug and performance fixes, and the brand new blog you are reading right now.

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